[Freeciv-Dev] Re: RFC (was curiosity)
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On Friday 30 November 2001 12:57 pm, Raimar Falke wrote:
> \begin{quote}
> <snip>
> \end{quote}
good quote :) sounds like a good description of design time feature creep.
> Or in other words make a very strict and detailed list of what you
> want to achieve.
yeah... i'm working on it. strict doesn't necessarily mean small does it ;)
there's alot to freeciv. i just want to break it apart into manageable chunks.
i guess i'll take this time to solit the list for comments on features,
capabilities and the like for streamlining and extending the current
server/common core. so, if you have a suggestion for something, send it in.
i'm going to be throwing these all into a big document which i will later
post back to the list. suggestions can cover any and every aspect of the game
(server, common, network interface, ruleset language, scripting, AI, GUI,
client, etc...) i'll try to find room for everything.
andy
- [Freeciv-Dev] curiosity, Andrew Sutton, 2001/11/30
- [Freeciv-Dev] Re: curiosity, Raimar Falke, 2001/11/30
- [Freeciv-Dev] Re: RFC (was curiosity),
Andrew Sutton <=
- [Freeciv-Dev] Re: curiosity, Reinier Post, 2001/11/30
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/11/30
- [Freeciv-Dev] Re: curiosity, Stewart Adcock, 2001/11/30
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/11/30
- [Freeciv-Dev] Re: curiosity, Reinier Post, 2001/11/30
- [Freeciv-Dev] Re: curiosity, Stewart Adcock, 2001/11/30
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/11/30
- [Freeciv-Dev] Re: curiosity, Paul Zastoupil, 2001/11/30
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/11/30
- [Freeciv-Dev] Re: curiosity, Paul Zastoupil, 2001/11/30
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