[Freeciv-Dev] Re: [Patch] Tile drawingorder
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On 09.10 11:58, Raimar Falke wrote:
> On Tue, Oct 09, 2001 at 01:08:12AM +0200, Bert Buchholz wrote:
> > I think, the diff is rather obvious. If you have comments, rejections
> > etc. pp. and stuff the like, please tell me. BTW: Daniel Speyer's
> > approach was okay (see "[gtk+iso] Farmland covering tile" from some days
> > ago), but I think my way is the better [tm] one, even though probably far
> > from perfect or anything. Dunno.
> Have you tested it with the trident tileset? Comments anyone?
Yes, it works. Although in trident, specials are on top of everything
anyway, as it seems. But the "river through farmland"-issue applies to
trident as well. But the improvement is mainly for the iso-view.
> > PS: I hope this issue is of any interest at all, or am I the only one
> > who dislikes the current drawing order?
> Well I dislike the isometric view.
*LOL*
Okay, that's antoher issue... :-)
Bert
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