[Freeciv-Dev] Re: [Patch] is_city_center
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On Mon, Oct 01, 2001 at 08:18:33PM -0400, Ross W. Wetmore wrote:
> You propagated the bug Gaute introduced in the assignment of pollution.
> Note, the original code skips on bad squares (preserving probabilities
> on a per square basis).
Version 1.160 (code before Gautes changes):
1.67 (jjm 08-Aug-99): x=myrand(5)-2;
1.67 (jjm 08-Aug-99): y=myrand(5)-2;
1.67 (jjm 08-Aug-99): if ( ( x != -2 && x != 2 ) || ( y !=
-2 && y != 2 ) ) {
1.67 (jjm 08-Aug-99): x=map_adjust_x(pcity->x+x);
y=map_adjust_y(pcity->y+y);
1.67 (jjm 08-Aug-99): if ( (map_get_terrain(x,y)!=T_OCEAN &&
map_get_terrain(x,y)<=T_TUNDRA) &&
1.67 (jjm 08-Aug-99):
(!(map_get_special(x,y)&S_POLLUTION)) ) {
This is bad.
What do you think about
+ int cx = myrand(CITY_MAP_SIZE);
+ int cy = myrand(CITY_MAP_SIZE);
+
+ if (is_valid_city_coords(cx, cy)) {
+ int x, y;
+
+ if (!city_map_to_map(&x, &y, pcity, cx, cy)) {
continue;
+ }
?
> I would also seriously consider making this a macro before you add
> this many extra function calls. At least profile it to justify the
> loss of potential optimizations in surrounding code.
What should be done in a macro?
> Many of them may actually be removed by using the appropriate city
> iterator and/or cleaning up the code.
What cleanup?
Raimar
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email: rf13@xxxxxxxxxxxxxxxxx
"I was dead ... but I'm better now."
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