[Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs
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--- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> > simple_set_statement is intended for
>
> > toplevel attributes:
>
> And that is the point. What makes such attributes toplevel attributes?
> Why can't "huts" be under a "map" object? Why can't "ailevel hard" be
> under "aicontroll"? Why can't "min_dist_bw_cities" in another category
> (event if this is named "misc")? IMHO they are special because of
> historical reasons.
The distinction I mean between "toplevel attributes" and "object attributes" is
that, regardless of whether you call ailevel "aicontrol.ailevel" or "ailevel"
or "game.ailevel", you can treat the whole string as a unique identifier that
identifies the one and only one ailevel variable you want to modify. However,
for nation.greek.init_techs, you have to find the greek nation *first*, before
you can modify it.
I would strongly recommend that if we want to use "dotted syntax" to organize
variables, that we use a different syntax to identify objects.
e.g.
game.ailevel
vs., e.g.
nation[greek].init_techs
I'm also leaning towards the simpler set/create syntax, because it makes the
lexting and parsing code much easier. For instance, all commands can be newline
terminated.
Arien
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- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], (continued)
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Arien Malec, 2001/09/25
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Raimar Falke, 2001/09/25
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Arien Malec, 2001/09/25
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Raimar Falke, 2001/09/25
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Arien Malec, 2001/09/25
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Daniel L Speyer, 2001/09/25
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Daniel Sjölie, 2001/09/26
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Justin Moore, 2001/09/26
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Daniel Sjölie, 2001/09/26
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Raimar Falke, 2001/09/26
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs],
Arien Malec <=
- [Freeciv-Dev] commandline syntax and semantics (was: Server/ruleset unification), Reinier Post, 2001/09/28
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Arien Malec, 2001/09/29
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Reinier Post, 2001/09/30
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Raimar Falke, 2001/09/30
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Reinier Post, 2001/09/30
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Raimar Falke, 2001/09/30
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Raimar Falke, 2001/09/30
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Daniel L Speyer, 2001/09/25
- [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs], Reinier Post, 2001/09/27
- [Freeciv-Dev] Re: [RFC PATCH] init_techs, Justin Moore, 2001/09/24
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