[Freeciv-Dev] Re: the directional system
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Raimar Falke wrote:
>
> On Mon, Sep 10, 2001 at 12:43:03PM +0200, Raimar Falke wrote:
> > On Mon, Sep 10, 2001 at 06:33:48AM -0400, Jason Dorje Short wrote:
> > > > - get rid of this problem: change the way the road and rail graphics
> > > > are handled. Instead of indexes use symbolic names. Change
> > > > 11, 1, "r.road0"
> > > > 11, 2, "r.road1"
> > > > to
> > > > 11, 1, "r.road_n"
> > > > 11, 2, "r.road_ne"
> > > > and
> > > > struct Sprite *dir[8];
> > > > to
> > > > struct { struct Sprite *n,*nw,*ne,....;} iso;
> > > >
> > > > in struct named_sprites.{road,rail}. This may include some extra work
> > > > but leave us with less problems in the long run.
> > >
> > > This is a far better solution. It makes things easier to write and
> > > understand. It may be wise to allow either "n" or "north" to be used
> > > interchangably for the symbolic name.
> >
> > Who makes the patch?
>
> I made it. Objections?
I think you should keep the loop in tilespec.c rather than hard-coding
all 8 directions. Something like:
for (dir=0; dir<8; dir++) {
my_snprintf(buffer, sizeof(buffer), "r.road%s",
get_dir_name(dir));
SET_SPRITE(road.dir[dir], buffer);
my_snprintf(buffer, sizeof(buffer), "r.rail%s",
get_dir_name(dir));
SET_SPRITE(rail.dir[dir], buffer);
}
The only problem is that get_dir_name returns a capitalized name.
However I think it'd be better to change get_dir_name, write a new
function that does lowercase, or use uppercase for the sprite names than
hard-code this loop.
Other than that it looks good.
jason
- [Freeciv-Dev] Re: the directional system, (continued)
- [Freeciv-Dev] Re: the directional system, Thue, 2001/09/09
- [Freeciv-Dev] Re: the directional system, Raimar Falke, 2001/09/09
- [Freeciv-Dev] Re: the directional system, Thue, 2001/09/09
- [Freeciv-Dev] Re: the directional system, Raimar Falke, 2001/09/10
- [Freeciv-Dev] Re: the directional system, Jason Dorje Short, 2001/09/10
- [Freeciv-Dev] Re: the directional system, Raimar Falke, 2001/09/10
- [Freeciv-Dev] Re: the directional system, Raimar Falke, 2001/09/12
- [Freeciv-Dev] Re: the directional system,
Jason Dorje Short <=
- [Freeciv-Dev] Re: the directional system, Raimar Falke, 2001/09/12
- [Freeciv-Dev] Re: the directional system, Ross W. Wetmore, 2001/09/10
- [Freeciv-Dev] Re: the directional system, Raimar Falke, 2001/09/11
- [Freeciv-Dev] Re: the directional system, Ross W. Wetmore, 2001/09/10
- [Freeciv-Dev] Re: the directional system, Ross W. Wetmore, 2001/09/10
- [Freeciv-Dev] Re: the directional system, Thue, 2001/09/10
- [Freeciv-Dev] Re: the directional system, Ross W. Wetmore, 2001/09/10
- [Freeciv-Dev] Re: the directional system, Thue, 2001/09/11
- [Freeciv-Dev] Re: the directional system, Raimar Falke, 2001/09/10
- [Freeciv-Dev] Re: the directional system, Jason Dorje Short, 2001/09/10
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