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[Freeciv-Dev] Re: the directional system
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[Freeciv-Dev] Re: the directional system

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: the directional system
From: Thue <thue@xxxxxxx>
Date: Sun, 9 Sep 2001 19:53:13 +0200

On Sunday 09 September 2001 18:59, Raimar Falke wrote:
> This must be the point Ross is referring to. So the comment in
> hires/terrain1.spec ";roads - we follow the the numbering of the
> DIR_D[XY] arrays" is wrong?!

Yes, looks like it should be DIR_D[XY]2 arrays.

> > (Or you could change the rest of freeciv to use DIR_DX2 as
> > suggested, which may just require changing DIR_REVERSE)
>
> This is the plan Justin and Ross currently follow.
>
> Changing the spec file looks like the easiest solution to me.
>
>       Raimar

Both look like acceptable solutions to me, with pros and cons; I don't 
feel strongly that one is clearly superior. For my sake you can just 
pick one :).

-Thue


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