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[Freeciv-Dev] Re: the directional system
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To: "Ross W. Wetmore" <rwetmore@xxxxxxxxxxxx>
Cc: jdorje@xxxxxxxxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: the directional system
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 8 Sep 2001 23:59:09 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Fri, Sep 07, 2001 at 11:22:38PM -0400, Ross W. Wetmore wrote:
> At 02:06 PM 01/09/07 +0200, Raimar Falke wrote:
> >On Fri, Sep 07, 2001 at 06:59:52AM -0400, Jason Dorje Short wrote:
> >DIR_DX2 is only used in
> >client/tilespec.c:fill_tile_sprite_array_iso. Correct? Looking at it,
> >it looks save for me to change the underlying direction
> >system. Somebody has said that the graphics also depend on the
> >direction system. It looks to me that the graphics only depend on
> >INDEX_NSEW. Correct?
> 
> The GUI *NEVER* depended on the DIR_DX arrays or core system until
> Jason's patch in August linked them. There should be *NO* references
> to it in the GUI wihtout this.
> 
> But the GUI *DOES* depend on the array ordering of graphics elements,
> and while I am certainly not 100% sure this is terminal, think that 
> someone knowledgable should look down where the graphics data is read 
> off the disk and first massaged. There are explicit and implicit things 
> that depend on array order.

So can you please tell where I need to look. client/tilespec depends
(execpt fill_tile_sprite_array_iso) only on INDEX_NSEW. Correct?

        Raimar

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