Complete.Org: Mailing Lists: Archives: freeciv-dev: September 2001:
[Freeciv-Dev] Re: [PATCH] Corecleanup_07Part2 has been put in incoming
Home

[Freeciv-Dev] Re: [PATCH] Corecleanup_07Part2 has been put in incoming

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Trent Piepho <xyzzy@xxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] Corecleanup_07Part2 has been put in incoming
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 3 Sep 2001 01:22:00 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sun, Sep 02, 2001 at 04:10:47PM -0700, Trent Piepho wrote:
> On Mon, 3 Sep 2001, Raimar Falke wrote:
> > > That's what I do.
> > 
> > Ok we had this discussion:
> >  - my personal style is another. I won't change it. I find it
> >  convenient to just run indent of it and the changes are polished.
> 
> My personal style is different too.  But when I write for another project I
> change to keep consistent.  Maybe you aren't flexible enough and should
> consider working on that.

I have a tool which does this for me. Its called intend. Computers and
programs are tools to make our life easier.

> >  - for patches by other people I don't have to require proper
> >  formatting
> 
> You just fix it yourself by hand.  In fact I would apply other's patches by
> hand so I would be sure that I looked at everything going in.

You can be sure that I look on everything (well maybe no at the new
city dialog). However I leave the applying to patch.

> > > And when I commited patches, I would compile them and test them first.  
> > > If you
> > > look at the beginning of the change log, you will see hundreds of commits 
> > > by
> > > me but no corrections the next day because my commit caused the server to
> > > crash.
> > 
> > People want more experimental stuff in the tree. People want more
> > tested stuff in the tree. Do you see the problem I have.
> 
> I think if you asked the hundreds of people who aactually play the game, they
> won't tell you that they want the server to crash more aften, the client to
> get even slower, and modem players to be excluded out right.  The people who
> want "experimental" stuff are people who want their own pet projects in

Yes this may possible. However players which use the cvs version
should know what they do.

> and can't be bother to do them right, or even accept the fact that
> their idea is stupid and no one else wants it.

Please say so if you think that the overall idea of sno is
stupid. This is ok. It would be great if you know another soluton to
the problem I have outlined.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "The BeOS takes the best features from the major operating systems. 
  It's got the power and flexibility of Unix, the interface and ease 
  of use of the MacOS, and Minesweeper from Windows."


[Prev in Thread] Current Thread [Next in Thread]