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[Freeciv-Dev] Re: Map coordinate cleanups.
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[Freeciv-Dev] Re: Map coordinate cleanups.

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To: "Ross W. Wetmore" <rwetmore@xxxxxxxxxxxx>
Cc: rf13@xxxxxxxxxxxxxxxxxxxxxx, Vasco Alexandre Da Silva Costa <vasc@xxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Map coordinate cleanups.
From: Kevin Brown <kevin@xxxxxxxxxxxxxx>
Date: Sun, 19 Aug 2001 15:24:49 -0700

Ross W. Wetmore <rwetmore@xxxxxxxxxxxx> wrote:
> The total run times for an exactly identical game show an overall
> 25% cost (9 min vs 12 min) for functions over macros for a small
> set of the common ones. One could probably refine this by playing
> with the set to see which were the key ones.

Hmm...yes, but is this for *regular* function calls or for *inline*
ones?  That's what really needs to be tested, though inline functions
might not be available on some of the platforms that would likely be
most affected by these things (the Amiga, in particular)...


-- 
Kevin Brown                                           kevin@xxxxxxxxxxxxxx

    It's really hard to define what "unexpected behavior" means when you're
                       talking about Windows.


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