[Freeciv-Dev] Re: Map coordinate cleanups.
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On Thu, Aug 16, 2001 at 02:24:45PM -0700, Kevin Brown wrote:
> Jason Dorje Short <jshort@xxxxxxxxxxxxx> wrote:
> > I think any benefit players may get from extra speed is more than
> > negated by the extra work developers have to do to use a macro for these
> > functions. Thus I agree that there is no _good_ reason to make it a
> > macro.
> >
> > In summary, I don't think these functions should be made macros.
> > Efficiency must be balanced with code cleanliness.
>
> In any case, efficiency is often made up for by Moore's Law, while
> code cleanliness isn't. :-)
Ack.
My personal priorities are:
1) correctness
2) maintainability
3) performance
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
This customer comes into the computer store. "I'm looking for a mystery
Adventure Game with lots of graphics. You know, something realy
challenging". "Well," replied the clerk, "have you tried Windows 98 ?"
- [Freeciv-Dev] Re: Map coordinate cleanups., (continued)
- [Freeciv-Dev] GTK client draws more slowly than it needs to, Kevin Brown, 2001/08/19
- [Freeciv-Dev] Re: GTK client draws more slowly than it needs to, Raimar Falke, 2001/08/20
- [Freeciv-Dev] Re: Map coordinate cleanups., Kevin Brown, 2001/08/19
- [Freeciv-Dev] Re: Map coordinate cleanups., Ross W. Wetmore, 2001/08/19
- [Freeciv-Dev] Re: Map coordinate cleanups., Kevin Brown, 2001/08/19
- [Freeciv-Dev] Re: Map coordinate cleanups., Raimar Falke, 2001/08/20
- [Freeciv-Dev] Re: Map coordinate cleanups.,
Raimar Falke <=
- [Freeciv-Dev] Re: Map coordinate cleanups., Trent Piepho, 2001/08/16
- [Freeciv-Dev] Re: Map coordinate cleanups., Gaute B Strokkenes, 2001/08/16
- [Freeciv-Dev] Re: Map coordinate cleanups., Trent Piepho, 2001/08/16
- [Freeciv-Dev] Re: Map coordinate cleanups., Gaute B Strokkenes, 2001/08/17
[Freeciv-Dev] Re: Map coordinate cleanups., Raimar Falke, 2001/08/16
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