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To: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxxxx>
Cc: Trent Piepho <xyzzy@xxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: chance of winning a battle
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Thu, 12 Jul 2001 20:18:16 +0200

Am Donnerstag, 12. Juli 2001 18:05 schrieb Gregory Berkolaiko:
> On Thu, 12 Jul 2001, Christian Knoke wrote:
> > > If you want something hard, figure out multiple unit battles. 
> > > For example, if you have three different units which can attack a
> > > single enemy unit.  What order should they attack in to minimize
> > > the expected value of the unit cost you will lose.
> >
> > yep, and vice versa, which one of a stack of units should
> > do the defense. This affects all the fighting in the game very
> > much.
>
> why, the one who has the greatest chance of winning of course :)
> but anyway I think I know an easy solution, just have to check it.
>

Here is a recent discussion about why this is not always the
case:

http://arch.freeciv.org/freeciv-dev-200106/msg00043.html

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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