[Freeciv-Dev] Re: Religions in freeciv?
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Just alittle side note here guys, Confucian theory is not a religion it is
a practise. You don't worship Confucious. I think of the other ones in
there are also not really religions at all. Gotta be very careful where
you tread in this, for example if you start calling confucianism a
religion, then to are all the little cults that spring up also religions.
dnh
On Sun, 10 Jun 2001, Daniel Speyer wrote:
> I'm not convinced this is a good idea, but just to flesh it out some and
> see what people think...
>
> Each religion requires a technology (except animism) and a period of
> conversion (analogous to a revolution). You automatically get embassies
> with every civilization of your religion that you've contacted, except
> where otherwise marked. Each religion also has certain advantages/costs.
>
> #ifndef _EASILY_OFFENDED_
>
> Technology Religion Special features
> Justification
> None Animism No embassies You start with
> this
> None Turmoil -5% tax This is during
> a switch (the tax penalty is
> because of fringe groups eating up resources)
> Ceremonial Burial Shamanism +1% science Because
> Shamans bring ideas from
> place to place and mix things around
> Literacy Confucianism +3% science
> Emphasis on learning
> -10% corruption importance of
> good rulers
> Mysticism Taoism +2 food in every city
> beginnings of medicine -- maybe
> someone can come up with something better?
> Polytheism Hinduism +1 unhappysize Stable social
> structure upholds
> government
> Monarchy Nationalism +1 unhappysize The government
> is divine
> no unhappy mil units
> fighting for it is good
> -1% science
> thinking for yourself is bad
> no embassies it's
> not really one religion
> Republic Freedom of Religion embassy with all There's
> some of everything
> practiced
> -1 unhappysize All those
> different religions cause friction
> Philosophy Buddhism +2 unhappysize Emphasis on
> non-violence prevents
> rioting
> no happy mil units but
> also warfare
> Monotheism Judiasm +5% science emphasis on
> learning
> Theology Christianity +2 unhappysize support for
> authority
> -2% science
> conflict with scholars
> Democracy Humanism immune to famine
> nobody's allowed to *starve*
> Economics Capitalism +10% tax
> everyone makes so much more money
> -2% science and so
> many more patent laws
> Communism Authoritarian Atheism automatic w/ Communism that's
> how it was
> +1 unhappysize attacking the
> government is evil
> -1% science
> prohibition of counter-revolutionary philosophies (e.g.
> Mendelianism)
> no embassies It's
> not really one religion
> Computers Discordianism randomly gives +[1-7]% science
> each turn You
> want it should make sense?
> Robotics Church of Emacs 0 fogofwar What?!?! You
> say emacs doesn't find
> enemy armies?!?!? Blasphemer!!!!!!!!
> University(?) Islam gives embassy w/ Jew +
> Christian Tradition of
> religious tolerance
> +2% science
> tradition of learning
> Medicine Psychoanalysis +1 unhappysize 'Don't riot,
> just go to therapy'
> -1% science
> Everyone is entitled to his own theory, independent of
> evidence
> Fusion Power toy-worship +3 unhappysize It's got to be
> good for
> something!
>
> #endif /* _EASILY_OFFENDED_ */
>
> This is all sort of tenative, and Islam and Taoism are very random (I
> thought they should be included). Something should be added for Labor
> Union, and maybe Code of Laws. Shinto should be somewhere. I really
> don't mean to offend anybody; I'm sorry if I have. I also have no idea
> how to implement this -- mostly server-side I guess.
>
> Just my US$.02, maybe a little more
> --Daniel Speyer
> "May the /src be with you, always"
>
>
- [Freeciv-Dev] Re: Religions in freeciv?, Daniel Speyer, 2001/06/10
- [Freeciv-Dev] Re: Religions in freeciv?,
dnh <=
- [Freeciv-Dev] Re: Religions in freeciv?, Grzegorz Borowiak, 2001/06/11
- [Freeciv-Dev] Re: Religions in freeciv?, Daniel Speyer, 2001/06/11
- [Freeciv-Dev] Re: Religions in freeciv?, dnh, 2001/06/11
- [Freeciv-Dev] Re: Religions in freeciv?, Alan Schmitt, 2001/06/12
- [Freeciv-Dev] Re: Religions in freeciv?, Dennis Jensen, 2001/06/12
- [Freeciv-Dev] Re: Religions in freeciv?, Daniel Speyer, 2001/06/12
- [Freeciv-Dev] Re: Religions in freeciv?, dnh, 2001/06/12
- [Freeciv-Dev] Re(2): Re: Religions in freeciv?, Daniel Speyer, 2001/06/12
- [Freeciv-Dev] Re: Re(2): Re: Religions in freeciv?, dnh, 2001/06/12
- [Freeciv-Dev] Re: Re(2): Re: Religions in freeciv?, Daniel Speyer, 2001/06/13
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