[Freeciv-Dev] Re: Wrong sequence of defending units (PR#796)
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To: |
Freeciv Developers <freeciv-dev@xxxxxxxxxxx> |
Subject: |
[Freeciv-Dev] Re: Wrong sequence of defending units (PR#796) |
From: |
Christian Knoke <ChrisK@xxxxxxxx> |
Date: |
Tue, 5 Jun 2001 20:03:13 +0200 |
Am Dienstag, 5. Juni 2001 17:44 schrieben Sie:
>
> However, the attack/defense values posted do seem to point to
> another bug, which may or may not be the same as a "pearl harbor" bug
> previously discussed. The attacker firepower is reduced to 1 versus
> the land units, but not versus the sea unit. I think that should
> happen for all units.
Why? Ships in a port are an easy target for ships, land units are not.
Or am I missing something?
--
* Christian Knoke +49 4852 92248 *
* D-25541 Brunsbuettel Wurtleutetweute 49 *
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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