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[Freeciv-Dev] Re: BUG: scenario crashes on hires
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[Freeciv-Dev] Re: BUG: scenario crashes on hires

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To: freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: BUG: scenario crashes on hires
From: Thue <thue@xxxxxxx>
Date: Mon, 16 Apr 2001 19:57:31 +0200

> I lied. WIth this patch:
>
> -rivers are hacked away at draw time in fill_tile_sprite_array().
> -I drew some horses.
> -I modified the trident forest_game to hires dimensions and used it.
> -Copied the trident seals.
>
> If it looks horrible (fx the seals...) then go draw me better ones :).
>
> -Thue

Umm, looking closer on the diff I seem to have added a whole lot of new 
colors. What consequences will that have.
It is really a bit silly; the new gfx isn't that important, and could 
probably look just fine using approximated colors already allocated. Is there 
an easy way to adjust the gfx?

-Thue



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