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[Freeciv-Dev] Re: BUG: scenario crashes on hires
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[Freeciv-Dev] Re: BUG: scenario crashes on hires

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To: Mike Kaufman <mkaufman@xxxxxxxxxxxxxx>, freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: BUG: scenario crashes on hires
From: Thue <thue@xxxxxxx>
Date: Sun, 15 Apr 2001 18:45:26 +0200

Yes - from http://www.freeciv.org/cgi-bin/bugs/open?id=698;page=8;user=guest

---
It is not possible to use the civ 1 ruleset with isometric view as some civ 1 
specific graphics are not present. Notably seals, forest_game and rivers as 
terrain type.
---

A solution could be:
rivers terrain: In the client, show T_RIVER as T_GRASSLAND+river overlay
seals: Use the sea elefant
forest_game: use pheasant

Those two last ones are a bit hackish, but I am not going to attempt drawing 
new ones :).

-Thue

On Sunday 15 April 2001 03:54, Mike Kaufman wrote:
> This probably has already been reported, but...
> current cvs:
>
> ser -f data/scenario/europe-200x100-v1.sav
>
> and then using the client with the hires tileset crashes the client
> immediately upon 'start' in server. Perhaps the result of an old
> non-compatible savefile?
>
> Here is the message:
>
> orion:~/dev/freeciv % civ
> using alternative for ts.seals
> 2: Don't have graphics tags ts.seals or - for tile_type special Seals
> civclient: tilespec.c:764: tilespec_setup_tile_type: Assertion
> `tt->special[i].sprite' failed.
> Aborted (core dumped)
>
> --mike



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