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[Freeciv-Dev] Re: BUG: scenario crashes on hires
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[Freeciv-Dev] Re: BUG: scenario crashes on hires

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To: freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: BUG: scenario crashes on hires
From: Thue <thue@xxxxxxx>
Date: Mon, 16 Apr 2001 15:24:23 +0200

On Sunday 15 April 2001 18:45, Thue wrote:
> Yes - from
> http://www.freeciv.org/cgi-bin/bugs/open?id=698;page=8;user=guest
>
> ---
> It is not possible to use the civ 1 ruleset with isometric view as some civ
> 1 specific graphics are not present. Notably seals, forest_game and rivers
> as terrain type.
> ---
>
> A solution could be:
> rivers terrain: In the client, show T_RIVER as T_GRASSLAND+river overlay
> seals: Use the sea elefant
> forest_game: use pheasant
>
> Those two last ones are a bit hackish, but I am not going to attempt
> drawing new ones :).
>
> -Thue

I lied. WIth this patch:

-rivers are hacked away at draw time in fill_tile_sprite_array().
-I drew some horses.
-I modified the trident forest_game to hires dimensions and used it.
-Copied the trident seals.

If it looks horrible (fx the seals...) then go draw me better ones :).

-Thue

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