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[Freeciv-Dev] Re: Can't reconnect (PR#611)
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[Freeciv-Dev] Re: Can't reconnect (PR#611)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Can't reconnect (PR#611)
From: Thue <thue@xxxxxxx>
Date: Mon, 16 Apr 2001 10:30:59 -0700 (PDT)

On Monday 16 April 2001 04:16, jfkuhne@xxxxxxxxx wrote:
> Greetings,
>
> I am new to Freeciv and this is my first bug report.  If I have broken any
> unspoken netiquette, please tell me.  Now here is the problem:
>
> My girlfriend had started a revolution one turn before her client got
> disconnected for the server.  When she reconnected, these were the
> following error messages:
>
> 1: Received bad nation id 49 in handle_ruleset_nation()
> 1: Received bad nation id 50 in handle_ruleset_nation()
> 1: Received bad nation id 51 in handle_ruleset_nation()
> 1: Received bad nation id 52 in handle_ruleset_nation()
> 1: Received bad nation id 53 in handle_ruleset_nation()
> 1: Received bad nation id 54 in handle_ruleset_nation()
> 1: Received bad citystyle id 0 in handle_ruleset_city()
> 1: Received bad citystyle id 1 in handle_ruleset_city()
> 1: Received bad citystyle id 2 in handle_ruleset_city()
> 1: Received bad citystyle id 3 in handle_ruleset_city()
> 1: Received bad citystyle id 4 in handle_ruleset_city()
> Assertion failed: game.government_count > 0 && gov >= 0 && gov <
> game.government
> _count, file government.c, line 149
>
> abnormal program termination
>
>
> I was running the server, and from my end, nothing looked wrong.  I am
> attaching the game (saved using the WRITE command).  The two human users
> are "John" and "Jennifer".  Using the available 1.11.4 client for Windows,
> "Jennifer" could not resume her game.
>
> If I can help further, please tell me.  If there is a way to recover this
> game, I would appreciate knowing that as well.
>
> With thanks in advance,
>
>  - John Kuhne

I think that one is presumed fixed in CVS.

-Thue




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