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[Freeciv-Dev] Re: FIX: Changing Production in Obscure Circumstance (PR#7
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[Freeciv-Dev] Re: FIX: Changing Production in Obscure Circumstance (PR#7

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: FIX: Changing Production in Obscure Circumstance (PR#738)
From: Thue <thue@xxxxxxx>
Date: Mon, 9 Apr 2001 11:03:18 -0700 (PDT)

On Monday 09 April 2001 19:12, Christian Knoke wrote:
> Thue wrote:
> > I can't reproduce this with CVS. I am perfectly able to change production
> > on the following turn.
> > And I don't understand how tuma's patch should help.
>
> I'm not able to reproduce this, either (didn't tried
> too long) but while trying I've found something related -
> maybe.
>
> Paris - the only city in this game - is size 1 and
> can't produce a settler. But the foodstock never
> grows ... It stands still at 7/20.
>
> Christian

Fixed.
Actually it loiks like it was this bug tuma's patch was trying to fix. 
(except that he had inverted the return value from disband_city())

-Thue




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