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[Freeciv-Dev] Re: Ranking.
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To: Paul Zastoupil <paulz@xxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Ranking.
From: dnh <dnh@xxxxxxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 8 Apr 2001 01:12:38 +1000 (EST)


On Sat, 7 Apr 2001, Paul Zastoupil wrote:

> I know the system sucks.  But further tweaking is really a wasted effort
> unless someone can code an authentication patch to Freeciv.  I haven't
> tried to create a perfect system, I was only meant as a proof of concept.

Well okay, I didn't realise it was such an experimental thing. I must say
I enjoy having the ladder there it adds alot to freeciv. I must ask
though, how can you do it with an authentic freeciv patch? I would have
though most of the ladder stuff would be handled by stuff outside
freeciv, IE a global freeciv metaserver. You can't really have a ladder
with only one server. Thus, Paul where do you plan to go after you have
proven that your ladder system is a good concept?

dnh 
 
> On Sat, Apr 07, 2001 at 11:09:12PM +1000, dnh wrote:
> > Hmm I am not so sure the current system of ranking is all that super =). I
> > just went from 178 to 8 in one match. While poor ChaosZ went down awhole
> > lot for losing one game.
> > 
> > The real problem with the current system is that leaders would be alot
> > better off not playing, than testing their skills further. This is really
> > the opposite of what it should be. The leaders should be all but forced to
> > regularly play to keep their position.
> > 
> > I have no really good ideas as to how to fix this problem, but perhaps
> > something like awarding a few more points to players who win more games?
> > Perhaps a system based on the score achieved the new 'level' of the
> > players (I don't think you want to include AIs). A system to prevent
> > players for just AIing to get very high scores might also be needed,
> > anyway this was just an idea I had. The fact remains the current system
> > works, but could do with alittle tweaking to prevent 178 - 8 moves,
> > especially considering I had one 15 or so straight games before that and
> > moved about 4 ranks.
> > 
> > dnh
> > 
> > ps. I don't spose some system of multiple nicks/registered nicks could be
> > used so as to prevent a) Players changing names all the time from not
> > getting points and b) players using other players nicks, losing, and thus
> > seriously damaging someones hard earned score.
> > 
> > 
> 
> -- 
> Paul Zastoupil
> 




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