[Freeciv-Dev] Re: civ2 tileset (was: a couple suggestions)
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On Wed, Mar 28, 2001 at 04:24:22PM +0200, Christian Knoke wrote:
> Tuomas Airaksinen wrote:
> >
> > On Mon, Mar 26, 2001 at 12:43:00PM +0200, Christian Knoke wrote:
> > >
> > > Seems no one has the tinydent tileset running. The grafics
> > > look nice but the spec files don't work. I think this
> > > is important for anyone using a 15 inch monitor.
> > >
> > > Maybe you can have a look at it, too?
> >
> > I fixed this. New tinydent can be downloaded from
> > http://hope.stc.cx/tuma/files/tinydent.tar.gz.
> >
>
> It basically works now, but doesn't show up any
> railroads.
I don't understand this. I found that there were
error in roads.spec: that is corrected with following changes:
[grid_rails]
x_top_left = 0
-y_top_left = 60
-dx = 30
-dy = 30
+y_top_left = 40
+dx = 20
+dy = 20
But it doesn't work still. I just didn't found reason for this.
>
> Another problem, apparently with every small
> tile set, is, the text on the left of the graphic
> in the city dialog, is barely readable; the place
> for the text follows the place for the canvas, which
> is smaller now.
This isn't a problem in my new city dialog :)
--
Best regards, Tuomas Airaksinen <tuomas.airaksinen@xxxxxxxxxx>
For That Matter: http://tuma.cjb.net/
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