[Freeciv-Dev] Re: new civworld patch
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> In the normal client this is done implicitly by choosing the tiles. We might
> want to keep it consistent.
ok, I wasn't reading the code very carefully. changed in next rev.
> Oh, and the rectangle paint got me into an infinite, _very_ memory hungry,
> loop. Basically it allocated so fast that X had grinded so much to a halt I
> almost couldn't give orders to the mashine. When my orders finally got
> through 350MB of swap had been used :). Great fun; I had been warned :)
yeah, if somebody would like to tackle rect paint in isometric mode, I
would be much obliged.
>
> "map_editor" is just a flag that tells the server that the new tags like
> game.load_start_positions are used. When it loads a game it looks at the
> flags and from them decides how it will try to load the file.
> (I hope that was what you asked :) )
here's the code I have issue with:
server/savegame.c:1810
if (tmp_server_state==PRE_GAME_STATE
&& map.generator == 0
&& !has_capability("map_editor",savefile_options)) {
/* generator 0 = map done with map editor */
/* aka a "scenario" */
if (has_capability("specials",savefile_options)) {
map_load(file);
map.fixed_start_positions = 1;
section_file_check_unused(file, NULL);
section_file_free(file);
return;
}
map_tiles_load(file);
if (has_capability("riversoverlay",savefile_options)) {
map_rivers_overlay_load(file);
}
if (has_capability("startpos",savefile_options)) {
map_startpos_load(file);
map.fixed_start_positions = 1;
return;
}
return;
}
}
first: !has_capability("map_editor",savefile_options)) means that this
code will never happen normally (unless I hand edit the saved game)
because 'map_editor' is in the capability string. (should it be
has_capability("map_editor"... instead? )
My problem is that I want to make a map that has raw start positions and
then have map.fixed_start_positions = 1 when I start the game.
Am I reading this right?
also:
map.fixed_start_positions = 1;
--> section_file_check_unused(file, NULL);
--> section_file_free(file);
return;
these two lines need to be removed or we segfault when reentering
srv_main.c
--mike
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