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[Freeciv-Dev] Re: Multiple units killed in one attack (PR#619)
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[Freeciv-Dev] Re: Multiple units killed in one attack (PR#619)

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To: rigelf@xxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Multiple units killed in one attack (PR#619)
From: Martin Olveyra <bj0v@xxxxxxxxxxxxxxxxxx>
Date: Mon, 11 Dec 2000 21:07:02 -0300
Reply-to: bj0v@xxxxxxxxxxxxxxxxxx

On Sun, 10 Dec 2000 16:39:19 +0100 Reinier Post wrote:
>Are you sure?  It was in my versions.

>> I think it should not be in this one.  It seems that this works in any 
>>similar case.  If one of those howitzers is a mech inf, the contest between 
>>the enemy and my units will be between the mech inf (because it has a higher
>> defense) but if it loses, they all do.

>There is a patch to change this: see

>   http://arch.freeciv.org/freeciv-dev-200010/msg00007.html

>               Thanks
>                       Rigel Freden

>-- 
>Reinier Post

Please observe that I have submit a recent patch, which, in relation with
killstack, updates the help files and other data files.

http://arch.freeciv.org/freeciv-dev-200010/msg00120.html

This patch also improves the other features included in the patch you talk
about.



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