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[Freeciv-Dev] Re: Multiple units killed in one attack (PR#619)
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[Freeciv-Dev] Re: Multiple units killed in one attack (PR#619)

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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Multiple units killed in one attack (PR#619)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Sun, 10 Dec 2000 16:39:19 +0100

On Fri, Dec 08, 2000 at 08:58:51AM -0800, rigelf@xxxxxxxxxxxxx wrote:
> Submission from: (NULL) (134.250.30.228)
> 
> 
> I've encountered a problem recently.  I'm not sure if it's a feature.  Say 
> I have a dozen (actually once I had 32) units all parked on one square 
> outside an enemy city.  Say, moreover, that they are all howitzers.  Again,
> theorize that the enemy attacks me.  There is only one contest and all the 
> units are wiped out.  In old versions of freeciv this was not the case,

Are you sure?  It was in my versions.

> I think it should not be in this one.  It seems that this works in any 
> similar case.  If one of those howitzers is a mech inf, the contest between 
> the enemy and my units will be between the mech inf (because it has a higher
> defense) but if it loses, they all do.

There is a patch to change this: see

   http://arch.freeciv.org/freeciv-dev-200010/msg00007.html

>               Thanks
>                       Rigel Freden

-- 
Reinier Post



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