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[Freeciv-Dev] Re: [ObjectCiv-devel] GUI
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[Freeciv-Dev] Re: [ObjectCiv-devel] GUI

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To: objectciv-devel@xxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [ObjectCiv-devel] GUI
From: Erik Sigra <freeciv@xxxxxxx>
Date: Thu, 14 Sep 2000 08:41:52 +0200

"Gaute B. Strokkenes" wrote:
> 
> ~~ObjectCiv-devel mailing list~~
> ---------------------------------
> 
> Erik Sigra <freeciv@xxxxxxx> writes:
> 
> > > Qt on Windows and other non-unix platforms is not free (speech or
> > > beer) or open source, so we can't use it (on Windows.)
> >
> > OK You are almost right. The Windows version without X server would
> > not be able to use a Free Qt client. But the Windows version with X
> > server could use it. (Not that I care much about Windows.)
> 
> Sure, but the Windows native version isn't.  If you're willing to run
> an X server on your Windows box, you might as well use the xaw version
> with less trouble.  Or forget about X servers and use gtk+.
> 
> Again, I'm not opposed to a Qt client.  It might, or might not, be
> nice if someone wants to do a C++ civclient.  But I'm only reading
> this from freeciv-dev@, and I don't see really see any point in doing
> so.
> 
> Pulling a fast one on the Swedes might be a Norwegian national
> pastime, but I really don't see anything in the Trolltech propaganda
> that indicates that a Qt client would be an improvement on the status
> quo.

OK since Freeciv is C and Qt is C++ (and the Windows version is not GPL'd), Qt 
is not for Freeciv right now. But Qt is very interesting for Objectciv.



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