[Freeciv-Dev] Re: [PATCH] Names in rulesets. (PR#559)
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gs234@xxxxxxxxx (Gaute B. Strokkenes) writes:
> Does the following:
> * Store the number of misc. city names when we load them, rather than
> recalculating it when we first need it.
> * Improve checking of things that should be no longer than MAX_LEN_NAME
> (including terminating NUL) and related error reports.
> * Fixes an assortment of minor bugs and issues, and makes some minor
> formatting changes to make some things human-readable.
Ahem.
This update fixing one amazingly stupid (and, consequently, incredibly
hard to debug segfault) and is somewhat more comprehensive.
ruleset_names-2.diff
Description: patch against current cvs
--
Big Gaute (not to be confused with LG)
I was making donuts and now I'm on a bus!
- [Freeciv-Dev] Re: [PATCH] Names in rulesets. (PR#559),
Gaute B. Strokkenes <=
[Freeciv-Dev] Re: [PATCH] Names in rulesets. (PR#559), Gaute B. Strokkenes, 2000/09/12
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