[Freeciv-Dev] Re: Alternative unit packet
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On Tue, Aug 29, 2000 at 05:40:14AM +0300, Marko Lindqvist eloquently wrote:
>
> I plan to add server option enemy_visiblity controlling what is seen
> about unit stacks. Possible values are:
>
> 1 - Show only one unit. Display '+' if there is more than one unit,
> carried units do not count.
>
> 2 - Show only one unit. Carried units count toward '+'. (Civ/II)
>
> 3 - Show all units except carried ones. Carried units do not count toward
> '+'.
>
> 4 - Show all units except carried ones. Carried units count toward '+'.
>
> 5 - Show all units.
>
>
> Server will sent only those units client is supposed to be able to show.
>
> - What unit should be visible one? (decided by stack owner?)
> - Should '+' be replaced by count of units? (at least for some
> enemy_visibility values)
I think a count would be a good idea, isn't this how CTP works?.
--
Paul Zastoupil
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