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[Freeciv-Dev] Re: Alternative unit packet
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To: Marko Lindqvist <caz@xxxxxxxxx>
Cc: Freeciv dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Alternative unit packet
From: Paul Zastoupil <paulz@xxxxxxxxxxxx>
Date: Tue, 29 Aug 2000 11:41:31 -0700

On Tue, Aug 29, 2000 at 05:40:14AM +0300, Marko Lindqvist eloquently wrote:
> 
>  I plan to add server option enemy_visiblity controlling what is seen
> about unit stacks. Possible values are:
> 
>  1 - Show only one unit. Display '+' if there is more than one unit,
>      carried units do not count.
> 
>  2 - Show only one unit. Carried units count toward '+'. (Civ/II)
> 
>  3 - Show all units except carried ones. Carried units do not count toward
>      '+'.
> 
>  4 - Show all units except carried ones. Carried units count toward '+'.
> 
>  5 - Show all units.
> 
> 
>  Server will sent only those units client is supposed to be able to show.
> 
>  - What unit should be visible one? (decided by stack owner?)
>  - Should '+' be replaced by count of units? (at least for some
>    enemy_visibility values)

I think a count would be a good idea, isn't this how CTP works?.

-- 
Paul Zastoupil



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