[Freeciv-Dev] Re: Alternative unit packet
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On Mon, Aug 28, 2000 at 10:39:10AM +0300, Marko Lindqvist eloquently wrote:
>
> New packet packet_enemy_unit sent to enemies instead of full
> packet_unit_info.
>
>
> This also makes such a small change, that automatic status of enemy units
> is not seen (autosettlers/autoexplore/goto).
>
>
Ok this reply isn't directly related to the patch, but it is related.
I think we need to decide what to do with unit stacks. I was working on a
patch to
allow everyone too see what was in a stack, but I got married before I finished
it.
It doesn't seem right that this information is sent to a client, but an
unhacked version of client cannot see whats in the stack.
(Unless this has been fixed and I have been out of touch too long.)
--
Paul Zastoupil
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