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[Freeciv-Dev] Re: client goto & patrol v2
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To: Tuomas Airaksinen <tuma@xxxxxxxxxxxx>
Cc: Thue <thue@xxxxxxxxxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: client goto & patrol v2
From: Thue <thue@xxxxxxx>
Date: Mon, 28 Aug 2000 16:17:52 +0200
Reply-to: thue@xxxxxxx

On Fri, 25 Aug 2000 15:46:10 Tuomas Airaksinen wrote:
> On Thu, Aug 24, 2000 at 01:32:50AM +0200, Thue wrote:
> > I actually managed to make XAW work... And not mess up the color map in
the
> > trident tiles!
> 
> Does this mean that goto works now similar to civ2?

That depends on how goto works in civ 2! :) What do you mean?
With this patch the goto works very much like the one in SMAC, which I have
tried recently. (Waypoints not implemented yet, though)

-Thue



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