[Freeciv-Dev] Re: client goto & patrol v2
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On Mon, Aug 28, 2000 at 04:17:52PM +0200, Thue wrote:
>
> On Fri, 25 Aug 2000 15:46:10 Tuomas Airaksinen wrote:
> > On Thu, Aug 24, 2000 at 01:32:50AM +0200, Thue wrote:
> > > I actually managed to make XAW work... And not mess up the color map in
> the
> > > trident tiles!
> >
> > Does this mean that goto works now similar to civ2?
>
> That depends on how goto works in civ 2! :) What do you mean?
> With this patch the goto works very much like the one in SMAC, which I have
> tried recently. (Waypoints not implemented yet, though)
I think Civ2:s goto works quite similarly to SMAC:s goto (I mean
mouse drag system).
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