[Freeciv-Dev] Re: tolerance, political-correctness, and fascism
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Bearing in mind I don't really do freeciv development, just try to keep
abreast of what everyone else is doing...
> -----Original Message-----
> From: Reed Meyer
>
>
>
> Right, basically it was just intended for scenarios.
> I assume that a CSA "nation", if submitted, would also be intended only
> for scenarios.
I would hope so
>
> I hope that the "fantasy" nations (Dunedain, etc.) also ultimately only
> show up in scenarios (or modpacks) -- they really don't belong (obviously)
> in the same category as real-life nations, either past or present.
I would agree there, but they are utterly harmless. We have seen that
feelings will run high where some subjects are discussed, and Nazism is one
of them.
Also, Dunedain & Mordor do not cause any clashes, while Nazi nation would.
>
> I submitted the Nazi "nation" (along with the other ones) to be included
> into the general distribution so I wouldn't have to maintain the darn
> things every time there was a major code update. Is it REALLY true that
> the code is becoming stable now with regard to nation rulesets? (For
> example, actually, I hope it's accepted the proposal made by others that
> the flag/shield of each nation be stripped from flags/shields/etc.xpm and
> put directly into the nation.ruleset of said nation.)
Nations.ruleset seems pretty stable format now. I know of nothing (except
that flags thing) which would change it being currently discussed (even the
grouping idea of Tomasz's could be external to the files).
I personally disagree with the idea of inclusion in rulesets as that would
imply that they get sent to the player from the server, which is a
transmission bloat. However, each player could be sent them all (for the
current game) on connection, and it wouldn't be too bad.
>
> BTW, what's "liase"?
Unless you mean that's a misspelling, to liase is to communicate, provide a
link between two or more groups, who are working separately over a common
topic (one definition anyway)
SamBC
- [Freeciv-Dev] tolerance, political-correctness, and fascism (was Re: New Nazi cityset attached...), Reed Meyer, 2000/08/04
- [Freeciv-Dev] Re: tolerance, political-correctness, and fascism (wasRe: New Nazi cityset attached...), SamBC, 2000/08/05
- [Freeciv-Dev] tolerance, political-correctness, and fascism, Reed Meyer, 2000/08/07
- [Freeciv-Dev] Re: tolerance, political-correctness, and fascism, SamBC, 2000/08/07
- [Freeciv-Dev] Re: tolerance, political-correctness, and fascism, Reed Meyer, 2000/08/08
- [Freeciv-Dev] Re: tolerance, political-correctness, and fascism, Per I. Mathisen, 2000/08/08
- [Freeciv-Dev] Re: tolerance, political-correctness, and fascism,
SamBC <=
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