[Freeciv-Dev] Re: goto algoritm
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On Fri, 09 Jun 2000, Thue Janus Kristensen wrote:
>
> On Wed, 07 Jun 2000, Thue Janus Kristensen wrote:
> >
> > The only changes from the previous patch is updated comments. This should
> > be as ready as it is going to get now.
> >
> > -Thue
>
> Ok - I planned on commiting this one but I had to make so many changes to
> find_the_shortest_path() that it people should have another chance to
> review it...
> The changes is in how it handles non-owned units, plus I needed to add
> the code to prefer paths along explored territory.
>
> -Thue
There was a bug (in both the CVS and my patch) with the adjustment of y
values. Also optimizes a bit.
-Thue
goto_final_this_time_3.diff.gz
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- [Freeciv-Dev] Re: goto algoritm, (continued)
[Freeciv-Dev] Re: goto algoritm, Thue Janus Kristensen, 2000/06/09
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