[Freeciv-Dev] Re: OO model for Freeciv?
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On Sun, Apr 30, 2000 at 09:03:19PM +0200, Thue Janus Kristensen wrote:
> Is there any reason to change the old code? It compiles as C++ I would
> think (though I am not an expert at all). Switching to C++ would just make
> the C++ features available for new patches. If it works don't fix it :)
FWIW, it doesn't currently compile under g++. Anyone want to change all
uses of the variable name 'this' to something else, so that g++ doesn't
have a fit?
--
Dan Gohman
gohmandj@xxxxxxxxxxx
- [Freeciv-Dev] Re: OO model for Freeciv? (was: #define $#@$%! template), Peter Schaefer, 2000/04/27
- [Freeciv-Dev] Re: OO model for Freeciv? (was: #define $#@$%! template), Falk Hueffner, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Cameron Morland, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Tomasz Wegrzanowski, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Lalo Martins, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Sam BC, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Dan Gohman, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Thue Janus Kristensen, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?,
Dan Gohman <=
- [Freeciv-Dev] Re: OO model for Freeciv?, Sam BC, 2000/04/30
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