[Freeciv-Dev] Re: OO model for Freeciv?
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> -----Original Message-----
> From: Lalo [mailto:lalo@xxxxxxxxxx]On Behalf Of Lalo Martins
>
> If there was, even remotely, the chance that Freeciv could be
> upgraded to C++, it could be done by a separate group of madmen
> in a branch, and when ready, tested for performance. I for one
> wouldn't mind working on such a project and then throwing all
> my work in the trashcan if it doesn't turn out better than the
> C version.
I'm no genius, but I'd work on such a project as well. Translating from C to
C++ rewriting code to be essentially the same algorithmically but with a C++
implementation should not be too hard work for a small group of people
familiar with both languages...
SamBC
- [Freeciv-Dev] Re: OO model for Freeciv? (was: #define $#@$%! template), Peter Schaefer, 2000/04/27
- [Freeciv-Dev] Re: OO model for Freeciv? (was: #define $#@$%! template), Falk Hueffner, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Cameron Morland, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Tomasz Wegrzanowski, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Lalo Martins, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?,
Sam BC <=
- [Freeciv-Dev] Re: OO model for Freeciv?, Dan Gohman, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Thue Janus Kristensen, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Dan Gohman, 2000/04/30
- [Freeciv-Dev] Re: OO model for Freeciv?, Sam BC, 2000/04/30
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