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[Freeciv-Dev] Re: Lighthouse bug? (PR#337)
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[Freeciv-Dev] Re: Lighthouse bug? (PR#337)

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To: freeciv dev <freeciv-dev@xxxxxxxxxxx>
Cc: rbs@xxxxxxxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Lighthouse bug? (PR#337)
From: "martin.mcmahon" <martin.mcmahon@xxxxxxxxxxxxxx>
Date: Sun, 23 Apr 2000 22:16:51 +0100

Hello Daniel this could be done be showing all wonder in the town that you are
looking at in a window of their own and this split into two top part has
wonders NOT obsoleted and the bottom part wonders in that town obsoleted by
something.

On 20-Apr-00, Daniel Burrows wrote:
> On Thu, Apr 20, 2000 at 12:51:26AM -0500, "Scott A. Moberly"
> <smoberly@xxxxxxxxxxxxxxxxx> was heard to say:
>> Just curious; based on the years between these events, have you
>> acquired navigation before 920 AD?  Navigation does nullify the
>> effects of the Lighthouse.
> 
>  This reminds me..it would be nice to receive a message when one of your
> wonders is obsoleted, instead of suddenly realizing that (eg) none of your
> cities have had city walls for the last five turns. :)  (I'm not very
> observant, what can I say? :) )
> 
>  Daniel
> 
> 
> 
Regards
-- 
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