[Freeciv-Dev] Re: Idea: Tactics of burned land
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On Sat, Apr 22, 2000 at 12:00:51PM +0300, Tuomas Airaksinen wrote:
> One idea again: Tactics of burned land (name okay in english?)
I think the English term you're looking for is 'scorched earth policy'.
> So, this would mean an ability to DESTROY city and/or make inhabitants escape
> from your city before enemy concuers it. This is originally from warlords 3
> game, and it's quite realistic if you get sanctions/lose your reputation
> when burning your city. Escape would take longer time and be more humany (so
> no sanctions/lose of reputation necessary).
>
> Of course, this would be an optional feature (server option, I suppose).
Interesting idea, although I'd say it's in FreecivNG territory. This kind
of thing certainly has happened in the past.
Something else that could happen: If you burn a city, it's possible that
some of the inhabitants could escape. Thus, create a 'refugee' unit. Since
these people are obviously not going to be too pleased with you, make it so
that an enemy unit can convert them into a settler for their civilization.
If the refugee unit isn't converted or destroyed within several turns, it
could found a barbarian city.
--
-Sean Connor (sec@xxxxxxxxxxxxxxx)
(sec@xxxxxxxxxxxxxxx)
(sec@xxxxxxxxxxxx)
The fact that an opinion has been widely held is no evidence that it
is not utterly absurd; indeed, in view of the silliness of the
majority of mankind, a widespread belief is more often likely to be
foolish than sensible.
-- Bertrand Russell
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