Complete.Org: Mailing Lists: Archives: freeciv-dev: April 2000:
[Freeciv-Dev] Re: Fix of 'Go To' command for reclamation
Home

[Freeciv-Dev] Re: Fix of 'Go To' command for reclamation

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: FreeCiv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Fix of 'Go To' command for reclamation
From: Cameron Morland <cjmorlan@xxxxxxxxxxxx>
Date: Fri, 21 Apr 2000 13:41:21 -0500 (EST)
Reply-to: Cameron Morland <cjmorland@xxxxxxxxxxxx>

On Fri, 21 Apr 2000, Thue Janus Kristensen wrote:

> Are you sure that the ai does not have continent values cached, so making
> the AI very confused when renumbering? (I haven't looked at the code,
> just a reasonable expectation)

I looked through the source and there doesn't seem to be any caching in
ai/*.c, so it's probably OK. I also played a game and the AI seemed to
deal sanely with the joined continents.

+----------------------------------------------------------
| PGP http://www.eng.uwaterloo.ca/student/cjmorlan/pgp.txt
| cjmorland@xxxxxxxxxxxx
|
| 'Tis hard not to love...and hard as well to love.
|     --Anacreontic
+----------------------------------------------------------





[Prev in Thread] Current Thread [Next in Thread]