Complete.Org: Mailing Lists: Archives: freeciv-dev: April 2000:
[Freeciv-Dev] Re: Fix of 'Go To' command for reclamation
Home

[Freeciv-Dev] Re: Fix of 'Go To' command for reclamation

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: FreeCiv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Fix of 'Go To' command for reclamation
From: Cameron Morland <cjmorlan@xxxxxxxxxxxx>
Date: Thu, 20 Apr 2000 19:45:44 -0500 (EST)
Reply-to: Cameron Morland <cjmorland@xxxxxxxxxxxx>

On Fri, 21 Apr 2000, Thue Janus Kristensen wrote:

> Are you sure that the ai does not have continent values cached, so making
> the AI very confused when renumbering? (I haven't looked at the code,
> just a reasonable expectation)

On Thu, 20 Apr 2000, Greg Wooledge wrote:

> I'm too lazy to look at the code right now, but this makes me wonder:
> how are the trade routes affected by this?  The trade route income is
> supposed to be higher if the trading cities are on different continents.

I'll look into these things as time permits. By no means do I say that my
continent-fixing patch is perfect, but it does fix the apparent problem.

+----------------------------------------------------------
| PGP http://www.eng.uwaterloo.ca/student/cjmorlan/pgp.txt
| cjmorland@xxxxxxxxxxxx
|
| There are two things that are infinite; 
| Human stupidity and the universe. 
| And I'm not sure about the universe.
|     --Albert Einstein
+----------------------------------------------------------






[Prev in Thread] Current Thread [Next in Thread]