[Freeciv-Dev] Re: more ai levels
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On Wed, Feb 23, 2000 at 08:15:03AM -0800, Andy Lubbers wrote:
> One thing I remember from Civ 2 was that the
> easiest difficulty level was _really_ easy. I
> think that for introductory players, it would be
> a good idea to have more range in the levels of
> AI, so that they don't get whomped on before 1000
> BC. And having more levels would make for an
> easier learning curve to develop advanced
> techniques and strategies.
This has been discussed a lot of times before (most of them by
me, actually).
In short, what happens is that we don't know what more to do to
make easy easy :-) Everyone is invited to read the AI code and
submit patches for a ``veryeasy'' AI.
(Myself, I can't beat ``easy'' if my life depends on it.)
[]s,
|alo
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