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[Freeciv-Dev] Re: generating a pox
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: generating a pox
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Fri, 18 Feb 2000 08:22:22 -0500

At 2000/02/17 21:06 , Egbert Hinzen wrote:
>On Thu, 17 Feb 2000, Philippe Fremy wrote:
>
>> When I generate a fr.pox from a fr.po, the fr.pox has fatal errors,
according
>> to msgfmt. The problem is that for all the strings from rulesets files and
>> help.txt that contains a character '%', a line '#, c-format' was added
before
>> the translation, so msgfmt thinks then that it is a c-format string, and
>> complains.
>> 
>> How do other translators manage this problem ?
>
>I never use a pox file!

Actually, you do.  Your "msgmerge de.po freeciv/po/freeciv.pot -o test" is
exactly what "make de.pox" does, just with a different output file.

>After getting a CVS update, I use the following script to make sure that I
>have an actual freeciv.pot. (I make changes to a special de.po in my home
>dir; you will have to change this and other to your local options!)
>The script starts at /usr/src/freeciv.
>
>       rm po/de.*
>       make distclean
>       cp /home/egbert/de.po po
>       ./configure --prefix=/usr/X11 --datadir=/usr/games/lib
>       make
>       make install
>
>After that I use
>
>       msgmerge de.po freeciv/po/freeciv.pot -o test
>
>Then I have to delete de.po and rename test to de.po.

jjm




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