[Freeciv-Dev] Re: Nations policy
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On Mon, Feb 14, 2000 at 09:06:45PM +0100, Tomasz Wegrzanowski wrote:
>
> We should not allow nations newer than 500 years.
Disagree.
> Proposed Policy, (please comment) :
>
> 1) Every nation has at least 2 and at most 8 leaders
Disagree. Too many leaders is not a problem, AFAICS.
> 2) Every nation has unique and easyly distinguishable flag.
> If possible the same as state that is associated with the nation.
Agree.
> 3) Every nations is called after first historical name.
> If possible NOT from state name, but tribe name.
Half-agree, see below.
> 4) City names should be unique in game, and there should be
> enough cities to not need to use global nameset early.
> No upper bound for city amount is set.
Agree.
I propose a better sollution; include a ``modern'' and an
``ancient'' nationset with the standard game. The ``modern''
has Italians, English, Mexicans, Iraqians and so on. The
``ancient'' has Romans, Celts, Aztecs, Babilonians. End of
problem, everyone has their way and whoever runs the server has
the power to make the decision.
Another possible solution (altough a bit of a trip) is to allow
a nation to change names and flags trough time or with
government type. And of course offer a default.
[]s,
|alo
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[Freeciv-Dev] Re: Nations policy, Robert Brady, 2000/02/14
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