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[Freeciv-Dev] Re: [Freeciv] Re: Questions Irrigation
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[Freeciv-Dev] Re: [Freeciv] Re: Questions Irrigation

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To: Steven Burnap <sburnaplinux@xxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [Freeciv] Re: Questions Irrigation
From: Jules Bean <jmlb2@xxxxxxxxxxxxxxxx>
Date: Wed, 2 Feb 2000 12:35:56 +0000 (GMT)

On Wed, 2 Feb 2000, Steven Burnap wrote:

> Jules Bean wrote:
> 
> > I would vote for: the land under the city being really irrigated, if of an
> > appropriate terrain type, and really roaded.
> > 
> 
> A "realistic" version would require you to improve a city square just
> like any other and would also cause irrigation squares to dry up if
> ever no longer linked.  The latter could make pillaging more
> effective.  (In Civ 2, it isn't really worth it for a human player.)

(please break your lines at around 74 or 76 characters)

It would be quite cool if irrigation 'gradually' dried up when
disconnected.

Jules

/----------------+-------------------------------+---------------------\
|  Jelibean aka  | jules@xxxxxxxxxxxxxxx         |  6 Evelyn Rd        |
|  Jules aka     | jules@xxxxxxxxxx              |  Richmond, Surrey   |
|  Julian Bean   | jmlb2@xxxxxxxxxxxxxxxx        |  TW9 2TF *UK*       |
+----------------+-------------------------------+---------------------+
|  War doesn't demonstrate who's right... just who's left.             |
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