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[Freeciv-Dev] Re: wonder notification
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: wonder notification
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Mon, 24 Jan 2000 12:04:51 -0500

At 2000/01/24 11:11 , Daniel Zinsli wrote:
>I see that freeciv informs all when someone (non-ai) starts building a
>wonder, which is afaik different from civ2.
>
>Is there a reason for it being the way it is?
>
>If no-one objects, the easiest thing to do would be to just remove the
>notify-code for human players. This would still print out when ai starts
>to build wonders, I believe civ2 does it this way.

Hey!  Give the poor AIs a break!  :)

Be fair: either all or none.

>Or, we could just implement a server var (wonder_notify?) that alters
>the behaviour to either: print always, print ai only, print none, and
>then argue over what default to set :-)

Or, yes, a server option (including "print human only").  I'd vote for
either "print always" or "print none" to be the default.

jjm


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