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[Freeciv-Dev] Re: Barbarian unleashing hanging server?
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[Freeciv-Dev] Re: Barbarian unleashing hanging server?

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Barbarian unleashing hanging server?
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Fri, 14 Jan 2000 16:17:33 -0500

At 2000/01/12 13:00 , Falk Hueffner wrote:
>> At 2000/01/11 18:35 , Tony Stuckey wrote:
>> >    Why do the barbarian units need to "move" out of the hut?
>> >    Just create them in place and call the graphics update.  That
>> >avoids all the messy ZOC issues.
>
>I guesss the author wanted the players to *see* them move out of the
>huts, would seem more logical. Well, for a simple fix just creating
>them outside would be ok, I guess.

Okay.  Here's another shot in the dark.  It's less ugly than my first one,
perhaps still far from elegant, but it keeps the notion of movement out of
the hut.

P.S. It might also fix the server crash.

Attachment: barb-serv-hang-fix-1.diff.gz
Description: Binary data

jjm

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