[Freeciv-Dev] why skip last turn-done announce
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I noticed in handle_turn_done() in server/civserver.c that the announcement
of a client indicating "turn done" is sent for each "turn done", _except_
the last one. This seems an exceptional behavior that could easily cause
some subtle error. (It actually does cause one, small problem: the Turn
Done button in the Xaw client keeps flashing after it is pressed.)
The attached patch changes handle_turn_done() to announce all "turn done"s.
dont-skip-last-turn-done-announce.diff.gz
Description: Binary data
jjm
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