Complete.Org: Mailing Lists: Archives: freeciv-dev: January 2000:
[Freeciv-Dev] why skip last turn-done announce
Home

[Freeciv-Dev] why skip last turn-done announce

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] why skip last turn-done announce
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Fri, 14 Jan 2000 22:20:06 -0500

I noticed in handle_turn_done() in server/civserver.c that the announcement
of a client indicating "turn done" is sent for each "turn done", _except_
the last one.  This seems an exceptional behavior that could easily cause
some subtle error.  (It actually does cause one, small problem: the Turn
Done button in the Xaw client keeps flashing after it is pressed.)

The attached patch changes handle_turn_done() to announce all "turn done"s.

Attachment: dont-skip-last-turn-done-announce.diff.gz
Description: Binary data

jjm

[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] why skip last turn-done announce, Jeff Mallatt <=