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[Freeciv-Dev] Re: Barbarian unleashing hanging server?
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[Freeciv-Dev] Re: Barbarian unleashing hanging server?

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Barbarian unleashing hanging server?
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Wed, 12 Jan 2000 10:05:59 -0500

At 2000/01/11 18:35 , Tony Stuckey wrote:
>On Tue, Jan 11, 2000 at 11:49:24PM +0100, Falk Hueffner wrote:
>> Hm, this seems really ugly. It should really be possible to factor out
>> the needed parts (update position, inform players, anything else?) out of
>> handle_unit_move_request and call that in barbarian.c.
>
>       Why do the barbarian units need to "move" out of the hut?
>       Just create them in place and call the graphics update.  That
>avoids all the messy ZOC issues.

Duh!  I knew there had to be a good idea out there, somewhere...

jjm


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