[Freeciv-Dev] Re: Barbarian unleashing hanging server?
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At 2000/01/11 18:35 , Tony Stuckey wrote:
>On Tue, Jan 11, 2000 at 11:49:24PM +0100, Falk Hueffner wrote:
>> Hm, this seems really ugly. It should really be possible to factor out
>> the needed parts (update position, inform players, anything else?) out of
>> handle_unit_move_request and call that in barbarian.c.
>
> Why do the barbarian units need to "move" out of the hut?
> Just create them in place and call the graphics update. That
>avoids all the messy ZOC issues.
Duh! I knew there had to be a good idea out there, somewhere...
jjm
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