[Freeciv-Dev] Re: Barbarian unleashing hanging server?
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On Tue, Jan 11, 2000 at 11:49:24PM +0100, Falk Hueffner wrote:
> Hm, this seems really ugly. It should really be possible to factor out
> the needed parts (update position, inform players, anything else?) out of
> handle_unit_move_request and call that in barbarian.c.
Why do the barbarian units need to "move" out of the hut?
Just create them in place and call the graphics update. That
avoids all the messy ZOC issues.
--
Anthony J. Stuckey stuckey@xxxxxxxxxxxxxxxxx
"And they said work hard, and die suddenly, because it's fun."
-Robyn Hitchcock.
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