Re: [Freeciv-Dev] City styles - proposal.
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> At 1999/09/13 13:49 , Jerzy Klek wrote:
> >;
> >; graphic_wall - wall tile
> >;
> <snip>
> >So, that's the way I have it now. There are only 4 tiles
> >needed because the wall is a tile itself and is overlaid
> >on a city tile - which means 2 tiles less needed for
> >each style.
>
> I like the idea of overlaying the wall.
>
> By the way, you should probably also specify the "occupied" tile. It is
> overlaid on a city (when there are any units in the city), so it (they)
> will need to be aligned to the basic city image(s).
True, I forgot about that one. I will be somewhat difficult
to have only one "occupied" tile because city tiles have
different sizes, maybe I need to use something else intead of
a small flag. No idea however yet.
/Jerzy
Re: [Freeciv-Dev] City styles - proposal., Jeff Mallatt, 1999/09/14
- Re: [Freeciv-Dev] City styles - proposal.,
Jerzy Klek <=
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