Re: [Freeciv-Dev] build queue
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Artur Biesiadowski (abies@xxxxxxxxx) wrote:
> If somebody will do it, please consider idea of putting it into client
> only. I think that it is doable, and would simplify a lot of things (no
> new packet etc). Client has to be changed anyway, so..
But then your queue entries would not be saved when the game is saved.
(How important would that be?)
--
Greg Wooledge | Distributed.NET http://www.distributed.net/
wooledge@xxxxxxxxxxx | because a CPU is a terrible thing to waste.
http://www.kellnet.com/wooledge/ |
- [Freeciv-Dev] build queue, Thue janus Kristensen, 1999/08/17
- Re: [Freeciv-Dev] build queue, David Pfitzner, 1999/08/17
- Re: [Freeciv-Dev] build queue, Artur Biesiadowski, 1999/08/18
- Re: [Freeciv-Dev] build queue, David Pfitzner, 1999/08/18
- Re: [Freeciv-Dev] build queue,
Greg Wooledge <=
- Re: [Freeciv-Dev] build queue, Alex Zepeda, 1999/08/19
- Re: [Freeciv-Dev] build queue, Lindqvist Marko, 1999/08/20
- [Freeciv-Dev] Server saving client information, Lindqvist Marko, 1999/08/20
- Re: [Freeciv-Dev] build queue, David Pfitzner, 1999/08/20
Re: [Freeciv-Dev] build queue, Reinier Post, 1999/08/20
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