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Re: [Freeciv-Dev] Suggestion: FreeCiv on a Hex!
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Re: [Freeciv-Dev] Suggestion: FreeCiv on a Hex!

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To: Freeciv Dev <freeciv-dev@xxxxxxxxxxxx>
Subject: Re: [Freeciv-Dev] Suggestion: FreeCiv on a Hex!
From: Falk Hueffner <falk.hueffner@xxxxxxxxxxxxxxxxxxxxxxxx>
Date: 17 Aug 1999 08:58:45 +0200

Artur Biesiadowski <abies@xxxxxxxxx> writes:

> I will risk statement that nobody will prefer diamond tiles over hexes
> (anybody?:). Diamond tiles might be better than plain squares, but are
> pale in comparison with hexes. So I think that there are not three
> choices, but two - stay with squres (easy, no work, similar to
> civ/civ2), or go for hexes in some future version.
> 
> Supporting both options would be very hard - and would have to be done
> by ifdefing I'm afraid. I do not see real possibility of doing it
> dynamically in C (maybe C++ with virtual classes...).

Well, you can fake that in C by putting a function pointer into a
struct. So it's not actually impossible. It would just be a LOT of
work, and some parts would loose readability. It wouldn't be much
harder than to simply convert everything to hex only IMHO.


        Falk


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