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Re: [Freeciv-Dev] Suggestion: FreeCiv on a Hex!
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Re: [Freeciv-Dev] Suggestion: FreeCiv on a Hex!

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To: Artur Biesiadowski <abies@xxxxxxxxx>
Cc: Freeciv Dev <freeciv-dev@xxxxxxxxxxxx>
Subject: Re: [Freeciv-Dev] Suggestion: FreeCiv on a Hex!
From: Tony Stuckey <stuckey@xxxxxxxxxxxxxxxxx>
Date: Tue, 17 Aug 1999 11:03:36 -0500

On Mon, Aug 16, 1999 at 07:24:01PM +0200, Artur Biesiadowski wrote:
> But the hexes are worth thinking of. Main problem is that hexes are not
> intuitional(sp?) - every operation/measurement requires special
> routines. For example when rectangle of screen has to be repainted,
> which hexes should repaint themselves ? You cannot do anything as easy
> as with squares - there is a place for great number of bugs. Hex
> coordinates are also not obvious - you will have either holes in array
> holding data or complicated proximity function.

        What's not obvious about them?  They're just a square map with the
odd columns offset half a square.
-- 
Anthony J. Stuckey                              stuckey@xxxxxxxxxxxxxxxxx
"When I was young, the sky was filled with stars.
 I watched them burn out one by one."  -Warren Zevon

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